Apr 15, 2006, 08:07 PM // 20:07 | #1 |
Academy Page
Join Date: Apr 2006
Location: Denmark!
Guild: Pure Phoenix [Pure] ( Luxon )
Profession: W/Mo
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Mo/?
Hey,
I have just maked a monk/necro. But in my head i allways got the questions, is mesmer best or necro to monks second proffesion. Is necro a good choice and why or is it a bad choice and why?????? And if it is mesmer why i should take it.? Please i need a fast answer |
Apr 15, 2006, 08:22 PM // 20:22 | #2 |
Desert Nomad
Join Date: Aug 2005
Location: California, USA
Guild: Angel Sharks [AS] (RiP [KaiZ] T__T")
Profession: Mo/E
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Its all about preference. Like everyone will tell you, there is no "best" secondary choice. Its all about what you will be doing and personal preference. Are you going to be a healer? Protection? 55 monk farming?
Many monks who heal now aday choose to be be /mesmer secondary for the inspiration line of energy management skills. /Necro secondary used to be first choice for many because of the elite skill Offering of Blood which acted as a quick and easy form of energy regain, however instead of the past sacrifice of 10% life, it has now increased to a 20% sacrifice which is much more dangerous during PvP. So as i suggest, go with /mesmer secondary, and check out the array of energy management skills in the Inspiration attribute, like the elite: Mantra of Recall. Hope all that helped.! enjoy. |
Apr 15, 2006, 08:29 PM // 20:29 | #3 | |
Desert Nomad
Join Date: Mar 2006
Location: Netherlands
Guild: [TYW] "The Young World"
Profession: A/Me
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Apr 15, 2006, 09:39 PM // 21:39 | #4 | |
Frost Gate Guardian
Join Date: Jan 2006
Location: Kentucky
Guild: Du Vrangr Gatas [MAGE]
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yay for the desert....change secondary |
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Apr 15, 2006, 10:01 PM // 22:01 | #5 |
Banned
Join Date: Nov 2005
Location: Northern California
Guild: HoTR
Profession: N/Me
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in my experience (and my main character is a 2.5 mill exp monk), there's no real use for a secondary unless you are a 55'er. Seen a few monks use mes mantra's but I don't see an advantage over just going with more heal/protect/bond stuff.
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Apr 15, 2006, 10:08 PM // 22:08 | #6 |
Banned
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
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Monk/Necro is okay, but full monk is best to.
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Apr 15, 2006, 10:09 PM // 22:09 | #7 |
Wilds Pathfinder
Join Date: Dec 2005
Guild: Acolytes of Lyssa [AL]
Profession: Me/A
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I'd suggest Mo/Me, you can use that for just about anything. For a Prot bonder build, having Mantra of Inscriptions or Mantra of Signets really helps keep your energy up. For a usual healing build, put some points into Inspiration. You could use some energy-stealing spells, but Inspiration also has hex-removal, self-healing, and many other options. I fooled around with Mo/E, using Ward Against Melee or Ward Against Elements. That may be something to try, although I didn't notice much of an advantage.
Anything will work, just look for skills that can aid your party in some way. Anything but Mo/W, that is. |
Apr 15, 2006, 10:53 PM // 22:53 | #8 | |
Academy Page
Join Date: Apr 2006
Location: Minnesota
Guild: Whone Knights [ONE]
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